What I did not expect was to get hooked by the game (after all, it's a 2004 release and even then it wasn't quite there). While my heir has returned to Minecraft, I've become mired in EQ2 ... again. A lot has changed in all those years within this particular secondary world and before I knew what was going on, you know, addiction-wise, I was travelling the Darklight Woods questing my hat off every time there was a spare moment in the currently otherwise rather full schedule. Not good I guess. It has put everything else I like to do kind of on the backburner because I just have to complete that quest, or go there and do that. It's Everquest II's greatest strength - there's just so much to do. A lot of options for your gameplay. It's linear and very traditional, but also different enough (and in places rather weird) to have kept me on a leash daily for the last couple of weeks or so. I wish I had a computer that was able to run it at maximum settings, but it doesn't really matter. What matters is that I have two paintings and three trophies hanging on the wall of the hallway of my apartment in Freeport, I suppose.
Well, I reckon I'll get sick of it any day now, and get back to writing that story I was working on for SFF, continue to read A Storm of Swords and all those other books on the bedside table, and watch episode four of Game of Thrones which I had frankly forgotten while I was delving deep down into an orc-infested cave system. Dangerous, very dangerous, these online worlds. Alluring and driving someone else in the household crazy. Stay tuned.
|My Dark Elf necromancer posing in her hallway. Why? Oh why?!|